Computer Science 120
Introduction to Programming
Fall 2011, Siena College
VanishingScribble Demo
A working demo of VanishingScribble will appear below. Click inside the applet to interact with it.
VanishingScribble BlueJ Project
Click here to download a BlueJ project for VanishingScribble.
VanishingScribble Source Code
The Java source code for VanishingScribble is below. Click on a file name to download it.
import objectdraw.*; import java.awt.*; /* * Example VanishingScribble: draw using lines that either fall off the canvas * or fade away. * * Jim Teresco, Siena College, CSIS 120, Fall 2011 * * $Id: VanishingScribble.java 1541 2011-02-15 21:09:53Z terescoj $ */ public class VanishingScribble extends WindowController { // random generator to pick line types private RandomIntGenerator whichType = new RandomIntGenerator(0,2); // the current line type: 0=fading, 1=falling, 2=rising private int lineType; // location of last mouse position to draw scribble components private Location lastMouse; // pick a type of line (fading or falling) for this scribble // and remember starting point public void onMousePress(Location point) { lineType = whichType.nextValue(); lastMouse = point; } // draw a segment of the appropriate type of line then update lastMouse public void onMouseDrag(Location point) { if (lineType == 0) { new FadingLine(lastMouse, point, canvas); } else if (lineType == 1) { new FallingLine(lastMouse, point, canvas); } else { new RisingLine(lastMouse, point, canvas); } lastMouse = point; } }
import objectdraw.*; import java.awt.*; /* * Fading line segments for the VanishingScribble example * * A simple active object that controls a line that fades from black * through shades of grey, then is removed from the canvas when it becomes * white * * Jim Teresco, Siena College, CSIS 120, Fall 2011 * * $Id: FadingLine.java 1541 2011-02-15 21:09:53Z terescoj $ */ public class FadingLine extends ActiveObject { // amount and speed of the fade private static final double FADE_BY = 2; private static final int DELAY_TIME = 33; private static final int INITIAL_DELAY = 1000; // the line controlled by this instance private Line line; // Draw a line and start it falling. public FadingLine(Location start, Location end, DrawingCanvas aCanvas) { // draw the line at its initial position line = new Line(start, end, aCanvas); // activate! start(); } // change the line's color periodically so it fades to white public void run() { pause(INITIAL_DELAY); int hue = 0; while (hue < 255) { line.setColor(new Color(hue, hue, hue)); pause(DELAY_TIME); hue += FADE_BY; } line.removeFromCanvas(); } }
import objectdraw.*; import java.awt.*; /* * Falling line segments for the VanishingScribble example * * A simple active object that controls a line that falls down the * canvas and disappears when it goes off the end. * * Jim Teresco, Siena College, CSIS 120, Fall 2011 * * $Id: FallingLine.java 1541 2011-02-15 21:09:53Z terescoj $ */ public class FallingLine extends ActiveObject { // size and speed of falling lines private static final double INITIAL_Y_SPEED = 0.0001; private static final int DELAY_TIME = 33; private static final int INITIAL_DELAY = 100; // the line controlled by this instance private Line line; // how far to fall before stopping and disappearing? private double yMax; // Draw a ball and start it falling. public FallingLine(Location start, Location end, DrawingCanvas aCanvas) { // draw the line at its initial position line = new Line(start, end, aCanvas); // ask the canvas how big it is so we know when to stop yMax = aCanvas.getHeight(); // activate! start(); } // move the line repeatedly until it falls off screen public void run() { pause(INITIAL_DELAY); // start out with a slow fall, then accelerate double ySpeed = INITIAL_Y_SPEED; while ((line.getStart().getY() <= yMax) || (line.getEnd().getY() <= yMax)) { line.move(0, ySpeed); ySpeed = ySpeed * 1.1; pause(DELAY_TIME); } line.removeFromCanvas(); } }